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Monday, April 08, 2019

30 Day Challenge - GameMaker Studio - Day 14 and 15

Hello Humans,

I had the day off to do teacher meetings and doc stuff. So now I can just mess around with this program. I started a platformer tutorial and working with the GameMaker Language versus the drag and drop method I had been using.

The problem with the drag and drop is that when you mess something up, you have to dig around for the line of code you fouled up, and the text editor is hidden somewhere secret. No one knows where.

Coding is more like magic. You type in nonsense and magic happens. It's like writing a screenplay, except if your screenplay program had a PLAY button and you could watch it right there. Pretty neat.

So here is what we have so far. Cameron would be satisfied with these graphics. He likes that retro look.



Here is the tutorial I went by.



FIGHT EVIL
Sam Drog

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