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Saturday, February 25, 2012
Thursday, February 23, 2012
CLOWN VERSUS MONKEY: Rabid Feast!
CLOWN VERSUS MONKEY: Splendor in the Grass
CLOWN VERSUS MONKEY: When Clowns Attack!
Wednesday, February 22, 2012
Clown Versus Monkey: Blood is coming!
Received a scene from Jonas yesterday, he added some blood to a shot.
Just so happened that I was thinking about sending him a big gory scene of a monkey being eaten by clowns.
He psychically knew this.
I'll shoot you a screen shot as it happens.
SD
Clown Versus Monkey: Blood is coming!
Received a scene from Jonas yesterday, he added some blood to a shot.
Just so happened that I was thinking about sending him a big gory scene of a monkey being eaten by clowns.
He psychically knew this.
I'll shoot you a screen shot as it happens.
SD
Tuesday, February 21, 2012
DROG/BLOG: Working on the kitchen scene:Backgrou...
DROG/BLOG:
Working on the kitchen scene:
Backgrou...: Working on the kitchen scene: Background Layer Two Monkeys A phone A chair A chair cage A banana Right now I am animatin...
Working on the kitchen scene:
Backgrou...: Working on the kitchen scene: Background Layer Two Monkeys A phone A chair A chair cage A banana Right now I am animatin...
DROG/BLOG: Drop Your Clown Babies Here! Clown Versus Monkey
DROG/BLOG: Drop Your Clown Babies Here! Clown Versus Monkey: street scene three props animated clown babies three characters (two monkeys and a clown) so that means double chroma mattes...
DROG/BLOG: Clown Versus Monkey: Green Screen, Blue Monkey
DROG/BLOG: Clown Versus Monkey: Green Screen, Blue Monkey: One day, this will be a kitchen. sd
Monday, February 20, 2012
Drop Your Clown Babies Here! Clown Versus Monkey
street scene
three props
animated clown babies
three characters (two monkeys and a clown)
so that means double chroma mattes
two characters to go
ps -that is a wood chipper on the right
SD
Sunday, February 19, 2012
Kitchen Improvement: Clown Versus Monkey
Working on the kitchen scene:
Background Layer
Two Monkeys
A phone
A chair
A chair cage
A banana
Right now I am animating the banana to move with the monkey hand.
Also looping the monkey's movements so I won't spend the next year animating this prop banana.
FIGHT EVIL
SD
Saturday, February 18, 2012
Clown Versus Monkey: Green Screen, Blue Monkey
Friday, February 17, 2012
DROG/BLOG: Clown Versus Monkey, drip drip drip
DROG/BLOG: Clown Versus Monkey, drip drip drip: working on a six minute chunk, the dreams of clowns and monkeys will not die! sd
Clown Versus Monkey, drip drip drip
Worked on CvM last night and this morning, not much was done but the ball is in motion, and momentum is all i need.
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Thursday, February 16, 2012
DROG/BLOG: Because i like pain, the proposed clown versus mon...
DROG/BLOG: Because i like pain, the proposed clown versus mon...: Because i like pain, the proposed clown versus monkey schedule, has nothing to do with realism
Saturday, February 11, 2012
Friday, February 10, 2012
Tuesday, February 07, 2012
Monday, February 06, 2012
CvM masterplan#9-a
Addendum!
So it takes me about 4 hours to do ten seconds, that is all 15 steps.
It's going to be a 60 minute film.
24 hours to do a minute
1440 hours to finish the movie.
Do five seconds a day of movie (two hours work).
5 seconds / 3600 seconds = 720 days
Almost two years to finish this, less the 10 minutes I have finished.
600 days to finish the movie. Almost two years. Wee-Hoo!
I guess I need to make a premiere date and try to cram it into that.
We do need to factor in the Jonas element. But that is another day.
Hmmmm.
SD
CvM masterplan#9-a
Addendum!
So it takes me about 4 hours to do ten seconds, that is all 15 steps.
It's going to be a 60 minute film.
24 hours to do a minute
1440 hours to finish the movie.
Do five seconds a day of movie (two hours work).
5 seconds / 3600 seconds = 720 days
Almost two years to finish this, less the 10 minutes I have finished.
600 days to finish the movie. Almost two years. Wee-Hoo!
I guess I need to make a premiere date and try to cram it into that.
We do need to factor in the Jonas element. But that is another day.
Hmmmm.
SD
Clown Versus Monkey: Masterplan #9
SO this morning started the master plan to finish this film. It has been the clicking time bomb in my mind, the nagging pink elephant that wakes me up in the middle of the night and berates me. I can use all sorts of reasonable excuses why the film has been delayed, but none of them allow me to sleep easier. So much has happened in life since I started the film. Again, you start the film as one person, and by the time it is finished, you are someone completely different who barely recognizes the person who started the process. I feel like I'm burying someone with each project, some former version of myself. Making a film sort of destroys you and makes you into someone different. At least it does for me, but my things take years to produce. It is probably me just getting older as I work on this stuff. It is sort of like purging and getting things out of your system so you can go about your life with out these little fixations coloring everything you see.
Alas, here are the numbers:
48 total scenes
14 completed
34 scenes to go
7 easy
9 kinda tough
18 WTF was I thinking, am I a masochist, no really, why!!!!????
So the basic process is this, in basic order, with little stars showing the level of pain.
* 1. place the dialoge - this is done for all the scenes already (easy)
** 2. put characters on the time line - we have all the scenes logged, it is just dragging them over (kinda tough)
** 3. make motion loops for the characters (easy, time consuming)
* 4. place the backgrounds (soooo easy)
** 5. position the characters on the background (kind tough)
** 6. draw the props - 90% are drawn, I keep finding new ones to create (easy, time consuming)
** 7. animate the props (easy, fun, time consuming)
*** 8. chroma the monkeys and clowns (hard, time consuming)
*** 9. chroma the clown patterns (f'n hard, and f'n time consuming, what was I thinking?)
**** 10. making sure the characters kinda interact (really hard)
* 11. add sound effects (easy)
* 12. add music -all music is composed and ready (easy and fun)
** 13. make close ups (kinda tough)
*** 14. add any blood, guts, electricity, visual effect (kinda tough and time consuming)
** 15. compile into a movie - this will actually be the easy part, I'm just going for a visual flow. (kinda tough, time consuming)
*** 16. let it go (hard and time consuming)
So that is about 16 steps per scene, and depending on how many elements, it gets more complicated, the gigs build and the computer goes slower. But at least it seems like something I can do now. I just need to find a way to make the more painful parts (steps 8, 9, 10) less heavy in my mind.
So I'll say 15 steps (dialogue already edited), and so 15 * 34 = 510.
So if I do one step a day, it will only take me a year and a half to finish this. :)
I should have done this math a while ago.
FIGHT EVIL
SD
SD
Clown Versus Monkey: Masterplan #9
SO this morning started the master plan to finish this film. It has been the clicking time bomb in my mind, the nagging pink elephant that wakes me up in the middle of the night and berates me. I can use all sorts of reasonable excuses why the film has been delayed, but none of them allow me to sleep easier. So much has happened in life since I started the film. Again, you start the film as one person, and by the time it is finished, you are someone completely different who barely recognizes the person who started the process. I feel like I'm burying someone with each project, some former version of myself. Making a film sort of destroys you and makes you into someone different. At least it does for me, but my things take years to produce. It is probably me just getting older as I work on this stuff. It is sort of like purging and getting things out of your system so you can go about your life with out these little fixations coloring everything you see.
Alas, here are the numbers:
48 total scenes
14 completed
34 scenes to go
7 easy
9 kinda tough
18 WTF was I thinking, am I a masochist, no really, why!!!!????
So the basic process is this, in basic order, with little stars showing the level of pain.
* 1. place the dialoge - this is done for all the scenes already (easy)
** 2. put characters on the time line - we have all the scenes logged, it is just dragging them over (kinda tough)
** 3. make motion loops for the characters (easy, time consuming)
* 4. place the backgrounds (soooo easy)
** 5. position the characters on the background (kind tough)
** 6. draw the props - 90% are drawn, I keep finding new ones to create (easy, time consuming)
** 7. animate the props (easy, fun, time consuming)
*** 8. chroma the monkeys and clowns (hard, time consuming)
*** 9. chroma the clown patterns (f'n hard, and f'n time consuming, what was I thinking?)
**** 10. making sure the characters kinda interact (really hard)
* 11. add sound effects (easy)
* 12. add music -all music is composed and ready (easy and fun)
** 13. make close ups (kinda tough)
*** 14. add any blood, guts, electricity, visual effect (kinda tough and time consuming)
** 15. compile into a movie - this will actually be the easy part, I'm just going for a visual flow. (kinda tough, time consuming)
*** 16. let it go (hard and time consuming)
So that is about 16 steps per scene, and depending on how many elements, it gets more complicated, the gigs build and the computer goes slower. But at least it seems like something I can do now. I just need to find a way to make the more painful parts (steps 8, 9, 10) less heavy in my mind.
So I'll say 15 steps (dialogue already edited), and so 15 * 34 = 510.
So if I do one step a day, it will only take me a year and a half to finish this. :)
I should have done this math a while ago.
FIGHT EVIL
SD
SD
Saturday, February 04, 2012
Thursday, February 02, 2012
Wednesday, February 01, 2012
Saturday, January 28, 2012
Thursday, January 26, 2012
Friday, January 20, 2012
Thursday, January 19, 2012
Wednesday, January 18, 2012
Thursday, January 12, 2012
Thursday, January 05, 2012
TEN: Rise toda Planet toda (wickiwicki) Apes
some thoughts on the flick
1. felt experimental to me, like Animal Farm, like a prison drama with a cast of monkeys, surprising in a good way
2. Happy they ignored Burton's movie. He had no love for the material, made it all a big boring joke. This one has some in jokes and nods to the original run of movies, but it is done with kindness and love.
3. No one is really evil in this movie, just various levels of asshole, and I liked that. There was no personification of all that is evil in the world. It is more like we have this system, and we are all stressed feeding the system, and some entities are just steamrolled in the process. The most we get here is an persnickety backstreet boy with daddy issues and the corporate guy who wants to "gulp" make money! But he is even treated fairly. I was expecting something more like Avatar where humans are SCUM and nature in all its eat the young and sodomize your cousin purity is IDEAL.
4. None of the humans make any impact at all. Except for John Lithgow. The director makes them empathetic, but the CG creations are so much better then the actors. You are rooting for the monkeys the whole time, Franco, not Jess, but the other Franco, Green Goblin's kid, is a dull eyed mannequin in this, he looks like he wandered in from The Polar Express. He's terrible, but miscast, BUT! that's the point. IF we had Jimmy Stewart in the lead no one would give a damn about a CG monkey.
5. Gorilla versus Helicopter!
6. I was wondering what the heck I was watching half the time. It felt like a really good cartoon with moments of live action cut in. It is like a Godzilla movie, with all suits and puppets and miniatures, and then you cut to Raymond Burr looking earnest.
7. This is a small story here, about one monkey's (ape) fight for independence and dignity, and that was also unexpected. This stands on it's own. It does its own thing. It isn't like a PotA sequel. It feels different. Like a drama or something, it isn't just cat nip for sci fi nerds.
8. WETA pretty much kills it here. It isn't always convincing (they're calling it the uncanny valley these days), but they nail giving the CG monkeys individual personalities and making them empathetic.
9. There's a subplot about the end of the world shoehorned in there, but given little screen time, because it isn't that type of movie. The script is about people (apes) finding a nice spot in the sun. It's not about leading seamlessly into the previous movies.
10. I would support an Oscar category for best computer animated performance based on this film.
sd
Tuesday, January 03, 2012
Cue to Cam 1
Just got off the phone with Cameron specialist doc and looks like it is all cool and groovy and vitamin deficiency and totally controllable. We've had a crazy year with my boy, tests and tests and blood work and more blood work, and a real roller coaster. Glad we are coming to an end with this. Since we started, Cam has taken big strides, coming out of his cloud and picking up words and phrases and basically growing up. He is still different then your common four year old, but he takes after his old man in that respect. Very happy with the news we just got, worth all the madness this year. I can finally breathe, not feel like I've been punched in the gut. So there you go.
Feeding Hour
Here we go, baby feeding every 3 hours, it is like being in a Freddy movie, sleep when you can, already the brain may be doing a slipping kind of thing, Steph basically immobile due to c-section, so why sleep, then you don't really feel like putting thoughts together, and now I remember, Nick at Night, all night long, and long stretches of COPS, and Fresh Prince, and what was that? this baby is really sweet through, very chill, just smiles, so when I go back to work and you wonder who the crazy eyed hobo is saying he's me, don't worry, it's me.
Monday, January 02, 2012
Sunday, January 01, 2012
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